Wooper

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This page was created dynamically from the game's files and cannot be edited.

Yanma #193: Yanma
Pokémon
#195: Quagsire Quagsire
Icon194.png
Wooper
Water Fish Pokémon
#194
194.png
Type
Water Ground
' '
' '
' '
' '
' '
Abilities
Damp or Water Absorb
Hidden Abilities
Unaware
Gender ratio
50% / 50%
Catch rate
255 (33.3%)
Breeding
Egg groups
Water1 and Field
Hatch time
5355 steps
Height
1'3" 0.4 m
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Expression error: Unexpected * operator.'Expression error: Unexpected * operator." m
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0'0" 0 m
0'0" 0 m
Weight
18.7 lbs. 8.5 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
42
Leveling rate
Medium
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Blue
Base friendship
70

Wooper is a Water/Ground dual type Pokémon. It evolves into Quagsire starting at level 20.

Pokédex entry

Pokédex entry
Wooper usually live in water but come out onto land seeking food occasionally. On land, they coat their bodies with a gooey, toxic film.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common Phasial Cave (GoodRod), Phasial Cave (Cave), Phasial Cave (OldRod), Goldenleaf Town (GoodRod), Goldenleaf Town (OldRod), Forgotten Path (GoodRod), Forgotten Path (OldRod), Moon Field (GoodRod), Moon Field (OldRod), Hiyoshi Pass (Water), Route 3 (GoodRod), Route 3 (OldRod), Azure Shore (Water), Route 8 (Water), Phasial Cave (GoodRod), Phasial Cave (OldRod), Route 3 (GoodRod), Route 3 (OldRod), Route 3 (GoodRod), Route 3 (OldRod), Mirage Woods (GoodRod), Mirage Woods (OldRod),
Uncommon Chrysalis Courtyard (OldRod), Honec Woods (Water), Honec Woods (Water), Zorrialyn Desert (OldRod), Honec Woods (Water), Phasial Cave (Cave),
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
55
115 - 162 220 - 314
Attack:
45
45 - 106 85 - 207
Defense:
45
45 - 106 85 - 207
Sp. Atk:
25
27 - 84 49 - 163
Sp. Def:
25
27 - 84 49 - 163
Speed:
15
18 - 73 31 - 141
Total:
210
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
1 Water Gun Water Special 40 100% 25
1 Tail Whip Normal Status 100% 30
5 Mud Sport Ground Status —% 15
9 Mud Shot Ground Special 55 95% 15
15 Slam Normal Physical 80 75% 20
19 Mud Bomb Ground Special 65 85% 10
23 Amnesia Psychic Status —% 20
24 Aqua Tail Water Physical 90 90% 10
29 Yawn Normal Status —% 10
33 Earthquake Ground Physical 100 100% 10
36 Toxic Poison Status 90% 10
37 Rain Dance Water Status —% 5
43 Mist Ice Status —% 30
43 Haze Ice Status —% 30
47 Muddy Water Water Special 90 85% 10
  • A level of "0" indicates a move that will be learned by a Wooper upon evolving
  • Bold indicates a move that gets STAB when used by Wooper
  • Italic indicates a move that gets STAB only when used by an evolution of Wooper

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Ice.png TM07 Hail Ice Status —% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Ice.png TM13 Ice Beam Ice Special 90 100% 10
TM Ice.png TM14 Blizzard Ice Special 110 70% 5
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM20 Safeguard Normal Status —% 25
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Ground.png TM26 Earthquake Ground Physical 100 100% 10
TM Normal.png TM27 Return Normal Physical 100% 20
TM Ground.png TM28 Dig Ground Physical 80 100% 10
TM Normal.png TM32 Double Team Normal Status —% 15
TM Poison.png TM34 Sludge Wave Poison Special 95 100% 10
TM Poison.png TM36 Sludge Bomb Poison Special 90 100% 10
TM Rock.png TM37 Sandstorm Rock Status —% 10
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Water.png TM55 Scald Water Special 80 100% 15
TM Normal.png TM70 Flash Normal Status 100% 20
TM Ground.png TM78 Bulldoze Ground Physical 60 100% 20
TM Bug.png TM83 Infestation Bug Special 20 100% 35
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Fighting.png TM94 Rock Smash Fighting Physical 40 100% 15
TM Fighting.png TM98 Power-Up Punch Fighting Physical 40 100% 30
TM Normal.png TM100 Confide Normal Status —% 20
TM Poison.png TM102 Poison Sweep Poison Physical 50 100% 10
TM Water.png TM104 Deluge Water Physical 60 100% 10
TM Bug.png TM106 Irritation Bug Special 60 100% 10
TM Ground.png TM108 Mud Barrage Ground Special 25 95% 15
TM Water.png TM126 Whirlpool Water Special 35 85% 15
TM Psychic.png TM138 Guard Swap Psychic Status —% 10
TM Electric.png TM155 Eerie Impulse Electric Status 100% 15
TM Fighting.png RM07 Dynamic Punch Fighting Physical 100 50% 5
TM Water.png HM03 Surf Water Special 90 100% 15
TM Water.png HM05 Waterfall Water Physical 80 100% 15
TM Water.png HM06 Dive Water Physical 80 100% 10
  • A level of "0" indicates a move that will be learned by a Wooper upon evolving
  • Bold indicates a move that gets STAB when used by Wooper
  • Italic indicates a move that gets STAB only when used by an evolution of Wooper

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Luck's Tent After You Normal Status —% 15
Akuwa Town Ice Punch Ice Physical 75 100% 15
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Luck's Tent, 11 Badges Encore Normal Status 100% 5
Unavailable Hydro Pump Water Special 110 80% 5
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Unavailable Ancient Power Rock Special 60 100% 5
Unavailable Headbutt Normal Physical 70 100% 15
Unavailable Captivate Normal Status 100% 20
Unavailable Rollout Rock Physical 30 90% 20
Axis High University Earth Power Ground Special 90 100% 10
Kingdom of Goomidra Muddy Water Water Special 90 85% 10
Unavailable Mimic Normal Status —% 10
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Curse Ghost Status —% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Akuwa Town Stomping Tantrum Ground Physical 75 100% 10
Luck's Tent, 9 Badges Amnesia Psychic Status —% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 3 Badges Water Pulse Water Special 60 100% 20
Luck's Tent, 9 Badges Aqua Tail Water Physical 90 90% 10
  • A level of "0" indicates a move that will be learned by a Wooper upon evolving
  • Bold indicates a move that gets STAB when used by Wooper
  • Italic indicates a move that gets STAB only when used by an evolution of Wooper

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Acid Spray Poison Special 40 100% 20
After You Normal Status —% 15
Ancient Power Rock Special 60 100% 5
Body Slam Normal Physical 85 100% 15
Counter Fighting Physical 100% 20
Curse Ghost Status —% 10
Double Kick Fighting Physical 30 100% 30
Eerie Impulse Electric Status 100% 15
Encore Normal Status 100% 5
Guard Swap Psychic Status —% 10
Mud Sport Ground Status —% 15
Power-Up Punch Fighting Physical 40 100% 30
Recover Normal Status —% 10
Sleep Talk Normal Status —% 10
Spit Up Normal Special 100% 10
Stockpile Normal Status —% 20
Swallow Normal Status —% 10
  • A level of "0" indicates a move that will be learned by a Wooper upon evolving
  • Bold indicates a move that gets STAB when used by Wooper
  • Italic indicates a move that gets STAB only when used by an evolution of Wooper

Sprites

Front Back
GenderM.png 194.png 194b.png
GenderF.png 194f.png 194fb.png
Front shiny Back shiny
GenderM.png 194s.png 194sb.png
GenderF.png 194fs.png 194fsb.png


Trivia