Grumpig

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This page was created dynamically from the game's files and cannot be edited.

Spoink #325: Spoink
Pokémon
#327: Spinda Spinda
Icon326.png
Grumpig
Manipulate Pokémon
#326
326.png
Type
Psychic
' '
' '
' '
' '
' '
Abilities
Thick Fat or Own Tempo
Hidden Abilities
Gluttony
Gender ratio
50% / 50%
Catch rate
60 (7.8%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
2'11" 0.9 m
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0'0" 0 m
0'0" 0 m
Weight
157.6 lbs. 71.5 kg
Expression error: Unexpected * operator. lbs. kg
Expression error: Unexpected * operator. lbs. kg
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0 lbs. 0 kg
0 lbs. 0 kg
Base experience yield
165
Leveling rate
Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Pokédex color
Purple
Base friendship
70

Grumpig is a Psychic-type Pokémon. It evolves from Spoink starting at level 32.

Pokédex entry

Pokédex entry
Grumpig uses the black pearls on its body to amplify its psychic power for gaining total control over its foe. Its snorting grows labored when doing so.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Common
Uncommon
Fossil
Rare
Event

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
80
140 - 187 270 - 364
Attack:
45
45 - 106 85 - 207
Defense:
65
63 - 128 121 - 251
Sp. Atk:
90
85 - 156 166 - 306
Sp. Def:
110
103 - 178 202 - 350
Speed:
80
76 - 145 148 - 284
Total:
470
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Shadow
None


Moves

By leveling up

Lvl Move Type Cat. Pwr. Acc. PP
0 Teeter Dance Normal Status 100% 20
1 Belch Poison Special 120 90% 10
1 Splash Normal Status —% 40
1 Psywave Psychic Special 100% 15
1 Odor Sleuth Normal Status —% 40
1 Psybeam Psychic Special 65 100% 20
7 Psywave Psychic Special 100% 15
10 Odor Sleuth Normal Status —% 40
14 Psybeam Psychic Special 65 100% 20
15 Psych Up Normal Status —% 10
18 Confuse Ray Ghost Status 100% 10
21 Magic Coat Psychic Status —% 15
26 Zen Headbutt Psychic Physical 80 90% 15
29 Power Gem Rock Special 80 100% 20
35 Rest Psychic Status —% 10
35 Snore Normal Special 50 100% 15
42 Psyshock Psychic Special 80 100% 10
46 Payback Dark Physical 50 100% 10
52 Psychic Psychic Special 90 100% 10
60 Bounce Flying Physical 85 85% 5
  • A level of "0" indicates a move that will be learned by a Grumpig upon evolving
  • Bold indicates a move that gets STAB when used by Grumpig
  • Italic indicates a move that gets STAB only when used by an evolution of Grumpig

By TM

TM Move Type Cat. Pwr. Acc. PP
TM Psychic.png TM03 Psyshock Psychic Special 80 100% 10
TM Psychic.png TM04 Calm Mind Psychic Status —% 20
TM Poison.png TM06 Toxic Poison Status 90% 10
TM Normal.png TM10 Hidden Power Normal Special 60 100% 15
TM Fire.png TM11 Sunny Day Fire Status —% 5
TM Dark.png TM12 Taunt Dark Status 100% 20
TM Normal.png TM15 Hyper Beam Normal Special 150 90% 5
TM Psychic.png TM16 Light Screen Psychic Status —% 30
TM Normal.png TM17 Protect Normal Status —% 10
TM Water.png TM18 Rain Dance Water Status —% 5
TM Normal.png TM19 Secret Power Normal Physical 70 100% 20
TM Normal.png TM21 Frustration Normal Physical 100% 20
TM Normal.png TM27 Return Normal Physical 100% 20
TM Psychic.png TM29 Psychic Psychic Special 90 100% 10
TM Ghost.png TM30 Shadow Ball Ghost Special 80 100% 15
TM Fighting.png TM31 Brick Break Fighting Physical 75 100% 15
TM Normal.png TM32 Double Team Normal Status —% 15
TM Psychic.png TM33 Reflect Psychic Status —% 20
TM Dark.png TM41 Torment Dark Status 100% 15
TM Normal.png TM42 Facade Normal Physical 70 100% 20
TM Psychic.png TM44 Rest Psychic Status —% 10
TM Normal.png TM45 Attract Normal Status 100% 15
TM Dark.png TM46 Thief Dark Physical 60 100% 25
TM Normal.png TM48 Round Normal Special 60 100% 15
TM Fighting.png TM52 Focus Blast Fighting Special 120 70% 5
TM Grass.png TM53 Energy Ball Grass Special 90 100% 10
TM Dark.png TM56 Fling Dark Physical 100% 10
TM Electric.png TM57 Charge Beam Electric Special 50 90% 10
TM Dark.png TM66 Payback Dark Physical 50 100% 10
TM Normal.png TM68 Giga Impact Normal Physical 150 90% 5
TM Normal.png TM70 Flash Normal Status 100% 20
TM Electric.png TM73 Thunder Wave Electric Status 90% 20
TM Normal.png TM77 Psych Up Normal Status —% 10
TM Ground.png TM78 Bulldoze Ground Physical 60 100% 20
TM Psychic.png TM85 Dream Eater Psychic Special 100 100% 15
TM Grass.png TM86 Grass Knot Grass Special 100% 20
TM Normal.png TM87 Swagger Normal Status 85% 15
TM Normal.png TM88 Sleep Talk Normal Status —% 10
TM Normal.png TM90 Substitute Normal Status —% 10
TM Psychic.png TM92 Trick Room Psychic Status —% 5
TM Fighting.png TM98 Power-Up Punch Fighting Physical 40 100% 30
TM Normal.png TM100 Confide Normal Status —% 20
TM Ground.png TM108 Mud Barrage Ground Special 25 95% 15
TM Fire.png TM110 Magma Drift Fire Special 90 100% 15
TM Normal.png TM115 Mega Punch Normal Physical 80 85% 20
TM Normal.png TM116 Mega Kick Normal Physical 120 75% 5
TM Ground.png TM133 Mud Shot Ground Special 55 95% 15
TM Psychic.png TM153 Psychic Terrain Psychic Status —% 10
TM Psychic.png TM153 Psychic Terrain Psychic Status —% 10
TM Fighting.png RM07 Dynamic Punch Fighting Physical 100 50% 5
  • A level of "0" indicates a move that will be learned by a Grumpig upon evolving
  • Bold indicates a move that gets STAB when used by Grumpig
  • Italic indicates a move that gets STAB only when used by an evolution of Grumpig

By Tutor

Location Move Type Cat. Pwr. Acc. PP
Akuwa Town Heal Bell Normal Status —% 5
Akuwa Town Ice Punch Ice Physical 75 100% 15
Luck's Tent, 5 Badges Trick Psychic Status 100% 10
Luck's Tent, 9 Badges Ally Switch Psychic Status —% 15
Luck's Tent, 11 Badges Icy Wind Ice Special 55 95% 15
Luck's Tent, 7 Badges Bounce Flying Physical 85 85% 5
Luck's Tent, 3 Badges Shock Wave Electric Special 60 —% 20
Unavailable Bide Normal Physical —% 10
Luck's Tent, 3 Badges Recycle Normal Status —% 10
Luck's Tent Covet Normal Physical 60 100% 25
Luck's Tent, 3 Badges Snore Normal Special 50 100% 15
Unavailable Natural Gift Normal Physical 100% 15
Axis High University Drain Punch Fighting Physical 75 100% 10
Luck's Tent, 3 Badges Snatch Dark Status —% 10
Luck's Tent, 7 Badges Signal Beam Bug Special 75 100% 15
Unavailable Headbutt Normal Physical 70 100% 15
Unavailable Captivate Normal Status 100% 20
Unavailable Nasty Plot Dark Status —% 20
Unavailable Mimic Normal Status —% 10
Luck's Tent, 7 Badges Skill Swap Psychic Status —% 10
Kingdom of Goomidra Body Slam Normal Physical 85 100% 15
Kingdom of Goomidra Zen Headbutt Psychic Physical 80 90% 15
Unavailable Expanding Force Psychic Special 80 100% 10
Unavailable Double-Edge Normal Physical 120 100% 15
Unavailable Counter Fighting Physical 100% 20
Unavailable Stored Power Psychic Special 100% 10
Unavailable Body Press Fighting Physical 80 100% 10
Unavailable Mud-Slap Ground Special 20 100% 10
Neo East Gearen City Power Gem Rock Special 80 100% 20
Akuwa Town Thunder Punch Electric Physical 75 100% 15
Unavailable Seismic Toss Fighting Physical 100% 20
Luck's Tent, 9 Badges Amnesia Psychic Status —% 20
Luck's Tent Magic Coat Psychic Status —% 15
Axis High University Focus Punch Fighting Physical 150 100% 20
Luck's Tent Swift Normal Special 60 —% 20
Akuwa Town Iron Tail Steel Physical 100 75% 15
Luck's Tent, 9 Badges Endure Normal Status —% 10
Luck's Tent, 5 Badges Telekinesis Psychic Status —% 15
Akuwa Town Fire Punch Fire Physical 75 100% 15
Luck's Tent, 3 Badges Role Play Psychic Status —% 10
Luck's Tent, 9 Badges Laser Focus Normal Status —% 30
  • A level of "0" indicates a move that will be learned by a Grumpig upon evolving
  • Bold indicates a move that gets STAB when used by Grumpig
  • Italic indicates a move that gets STAB only when used by an evolution of Grumpig

By Breeding

Parent Move Type Cat. Pwr. Acc. PP
Amnesia Psychic Status —% 20
Endure Normal Status —% 10
Extrasensory Psychic Special 80 100% 20
Future Sight Psychic Special 120 100% 10
Lucky Chant Normal Status —% 30
Mirror Coat Psychic Special 100% 20
Simple Beam Normal Status 100% 15
Skill Swap Psychic Status —% 10
Trick Psychic Status 100% 10
Whirlwind Normal Status —% 20
Zen Headbutt Psychic Physical 80 90% 15
  • A level of "0" indicates a move that will be learned by a Grumpig upon evolving
  • Bold indicates a move that gets STAB when used by Grumpig
  • Italic indicates a move that gets STAB only when used by an evolution of Grumpig

Sprites

Front Back
GenderM.png 326.png 326b.png
Front shiny Back shiny
GenderM.png 326s.png 326sb.png


Trivia