Haunted Field

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The field is haunted!

BattlebgHaunted2.png

Haunted Field is a field effect exclusive to Rejuvenation. It is categorized as a Magical field and can be found in Goldenleaf Theater in Goldenleaf Town.

Transitions From Other Fields

  • Blessed Field will transform into this field if one of the moves Curse, Ominous Wind, Phantom Force, Shadow Force, Spectral Scream, or Trick-or-Treat is used.
    • Evil spirits gathered!

General Effects

  • Ghost-type attacks increase in base power by 1.5x and deal neutral damage to Normal-types.
    • The evil aura powered up the attack!
  • Sleeping non Ghost-type Pokémon take 1/16 max HP damage at the end of each turn.
    • [Pokémon]'s dream is corrupted by the evil spirits!

Abilities Affected

  • Cursed Body always activates upon fainting.
  • Mimicry changes the user's type to Ghost.
  • Perish Body additionally traps the opponent when activated.
  • Power Spot boosts the partner's damage by 1.5x.
  • Rattled additionally boosts the bearer's Speed by 1 stage on switch-in.
  • Resuscitation resets lowered stat stage changes on activation.
  • Shadow Tag additionally Frisks the opponent.
  • Wandering Spirit lowers the bearer's Speed by 1 stage each turn.

Moves Affected

Moves which receive an attack buff

  • Fire Spin, Flame Burst, Flame Charge, Inferno → 1.5x boost, Ghost sub-typing.
    • Will-o'-wisps joined the attack...
  • Astonish, Bone Club, Bone Rush, Bonemerang → 1.5x boost
    • Boo!
    • Spooky scary skeletons!
  • Shadow Bone → 1.2x boost
    • Spooky scary skeletons!

Other moves

  • Bitter Malice additionally reduces the target's Special Attack by 1 stage.
  • Curse, when used by a Ghost type, uses only 25% of the user's HP.
  • Destiny Bond no longer fails when used consecutively.
  • Fire Spin deals 1/6 max HP damage each turn.
  • Fire Spin and Mean Look target both opponents in doubles.
  • Hypnosis and Will-o-Wisp's accuracy is increased to 90%.
  • Infernal Parade doubles in power regardless of status.
  • Lick now has a 100% chance to Paralyze.
  • Magic Powder additionally inflicts Sleep.
  • Night Shade now deals damage equal to 1.5x the user's level.
  • Nightmare deals 33% max HP damage each turn.
  • Ominous Wind now has a 20% chance to boost all stats.
  • Phantom Force and Shadow Force only take 1 turn to use.
  • Scary Face lowers the target's Speed by 4 stages.
  • Spirit Break now deals super effective damage to Ghost-types.
  • Spite now depletes 6 PP.

Field-dependent moves

  • Camouflage changes the user's type to Ghost.
  • Nature Power becomes Phantom Force.
  • Secret Power may inflict Curse.
  • Shelter halves damage from Ghost-type moves.
  • Terrain Pulse's type becomes Ghost.

Transitions to Other Fields

Any move in this section inherently gains a 1.3x damage boost if it changes the field, unless noted otherwise.

  • This field will transform into Blessed Field if any of the moves Judgement, Origin Pulse, Purify, or Sacred Fire are used.
    • The evil spirits have been exorcised!
  • This field will be terminated if either of the moves Dazzling Gleam or Flash are used.
    • The evil spirits have been forced back!
    • As of v13.5.6, this field interaction only works if Forest Field is below the field.

Items

  • Magical Seed boosts Defense and Special Defense by 1 stage but Burns the user.


Field Effects
Elemental Fields: Electric TerrainGrassy TerrainMisty TerrainVolcanic FieldCorrosive Mist Field
Icy FieldWater SurfaceUnderwaterMurkwater SurfaceDragon's Den
Frozen Dimensional FieldSky FieldInfernal Field
Magical Fields: Dark Crystal CavernRainbow FieldCrystal CavernBlessed FieldFairy Tale Field
Starlight ArenaNew WorldInverse FieldPsychic TerrainDimensional Field
Haunted FieldBewitched Woods
Synthetic Fields: Chess BoardBig Top ArenaFactory FieldShort-Circuit FieldGlitch Field
Mirror ArenaFlower GardenCorrupted CaveColosseum FieldConcert Venue
Back AlleyCity
Telluric Fields: Swamp FieldCorrosive FieldDesert FieldRocky FieldForest Field
Volcanic Top FieldWastelandBeachCaveMountainSnowy Mountain
Deep Earth