Forest Field

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The field is abound with trees.

BattleBgForest.png

Forest Field is a field effect present in Rejuvenation. It is classified as a Telluric field and can be found in Route 1, Goldenwood Forest, Sheridan Village, Route 3 (and nearby areas), Terajuma Jungle, and Kakori Village. Notable battles involving this field include Zetta's battle in Goldenwood Forest and Keta's battle in Sheridan Village.

General Effects

  • Grass-type moves increase in base power by 1.5x.
    • The forestry strengthened the attack!
  • Special Bug-type moves increase in base power by 1.5x.
    • The attack spreads through the forest!

Abilities Affected

  • Effect Spore's activation chance is doubled to 60%.
  • Grass Pelt, Leaf Guard, Overgrow, and Swarm are activated.
  • Long Reach additionally decreases the bearer's Accuracy by 0.9x.
  • Mimicry changes the user's type to Bug.
  • Sap Sipper additionally restores 1/16 of the bearer's max HP each turn.
    • [Pokémon] drank tree sap to recover!

Moves Affected

Moves which receive an attack buff

  • Cut → 2x boost, Grass sub-typing.
    • A tree slammed down!
  • Air Cutter, Air Slash, Breaking Swipe, Fury Cutter, Gale Strike, Psycho Cut, Slash → 1.5x boost, Grass sub-typing.
    • A tree slammed down!
  • Attack Order → 1.5x boost.
    • They're coming out of the woodwork!
  • Electroweb → 1.5x boost.
    • Gossamer and arbor strengthened the attack!
  • Grav Apple → 1.5x boost.
    • The apple did not fall far from the tree.

Moves which receive an attack nerf

  • Surf, Muddy Water → 0.5x decrease.
    • The forest softened the attack...

Other moves

  • Chloroblast now deals 25% recoil damage.
  • Defend Order boosts the user's Defense and Special Defense by 2 stages.
  • Forest's Curse additionally places a Curse on the target.
    • [Pokémon] laid a curse on [Target]!
  • Growth boosts the user's Attack and Special Attack by 2 stages (does not stack with harsh sunlight effect).
  • Heal Order restores 66% of the user's max HP.
  • Infestation deals 1/6 max HP damage per turn.
  • Ingrain restores 1/8 of the user's max HP per turn.
  • Nature's Madness deals 75% HP damage.
  • Sticky Web lowers affected Pokémon's speed by 2 stages.
  • Strength Sap heals 30% more HP.

Field-dependent moves

  • Camouflage changes the user's type to Bug.
  • Nature Power becomes Wood Hammer.
  • Secret Power may induce Sleep.
  • Shelter halves damage from Bug-type moves.
  • Terrain Pulse's type becomes Bug.

Transitions to Other Fields

Any move in this section inherently gains a 1.3x damage boost if it changes the field, unless noted otherwise.

  • This field will transform into Swamp Field if Surf is used 3 times or Muddy Water is used 2 times.
    • Specifically, using Surf increments the counter by +1 and using Muddy Water increments it by +2. The field changes to Swamp Field when the counter is >= 3.
    • The ground became waterlogged...
    • The forest became marshy!

Items


Field Effects
Elemental Fields: Electric TerrainGrassy TerrainMisty TerrainVolcanic FieldCorrosive Mist Field
Icy FieldWater SurfaceUnderwaterMurkwater SurfaceDragon's Den
Frozen Dimensional FieldSky FieldInfernal Field
Magical Fields: Dark Crystal CavernRainbow FieldCrystal CavernBlessed FieldFairy Tale Field
Starlight ArenaNew WorldInverse FieldPsychic TerrainDimensional Field
Haunted FieldBewitched Woods
Synthetic Fields: Chess BoardBig Top ArenaFactory FieldShort-Circuit FieldGlitch Field
Mirror ArenaFlower GardenCorrupted CaveColosseum FieldConcert Venue
Back AlleyCity
Telluric Fields: Swamp FieldCorrosive FieldDesert FieldRocky FieldForest Field
Volcanic Top FieldWastelandBeachCaveMountainSnowy Mountain
Deep Earth